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Yeomanry (Greyhawk) : ウィキペディア英語版
Flanaess

The Flanaess is the eastern part of the continent of Oerik, one of the four continents of the fictional world of Oerth in the ''World of Greyhawk'' campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. The Flanaess has been the setting of dozens of adventures published between the 1970s and 2000s and continues to be the central focus of the campaign world. As well as being home to a number of demihuman and humanoid races, it is also inhabited by the Suel, Bakluni, Oerid, and Flan subraces of humanity.
==Development of the Flanaess==

In late 1972, Dave Arneson demonstrated a new type of game to a group of gamers in Lake Geneva, Wisconsin, including game designer Gary Gygax. Gygax agreed to develop a set of rules with Arneson and get the game published; the game eventually became known as "Dungeons & Dragons". Gygax designed a set of dungeons underneath the ruins of Castle Greyhawk as a testing ground for new rules, character classes and spells. In those early days, there was no "Flanaess"; the world map of "Oerth" was developed by Gygax as circumstances dictated, the new cities and lands simply drawn over a map of North America. Gygax and his friend Rob Kuntz further developed this campaign setting, and by 1976, the lands within a radius of 50 miles had been mapped in depth, and the lands within a radius of approximately 500 miles were in outline form. In addition, more distant lands had been roughly sketched out to accommodate various adventures. ''(For more information about the first days of Gygax's home campaign, see Greyhawk.)''
Following yet more work, in 1978 Gygax agreed to publish his world and decided to redevelop Oerth from scratch. Once he had sketched out the entire planet to his satisfaction,〔''Q: "In Dragon 315, Jim Ward talks about the origins of the Greyhawk setting, and is quoted as having said: 'He () had the whole world mapped out'. Does this mean you have material about the rest of Oerth hidden in your basement?" Gygax: "Yes, I had a sketch map of the remainder of the globe..."'' 〕〔''Gygax: "The exact form of the remainder of the globe was not settled upon. I wanted an Atlantis-like continent, and possibly a Lemurian-type one. Likely two large continents would have been added. The nearest would house cultures akin to the Indian, Burmese, Indonesian, Chinese, Tibetan, and Japanese. Another would likely have been the location of African-type cultures, including the Egyptian. A Lemurian culture would have been based on the Central and South American cultures of the Aztec-Mayay-Inca sort."''〕 one hemisphere of Oerth was dominated by a massive continent called Oerik. Gygax decided to concentrate his first efforts on the continent of Oerik and asked TSR's printing house about the maximum size of paper they could handle; the answer was 34" x 22" (86 cm x 56 cm). He found that, using the scale he desired, he could fit only the northeast corner of Oerik on two of the sheets.〔''Gygax: "When I was asked to create a campaign setting for TSR to market, I did a new and compact "world"--that only in part, of course, as that was all I could fit onto the two maps allowed. So that became the World of Greyhawk."'' 〕〔''Gygax: "I found out the maximum map size TSR could produce, got the go-ahead for two maps of that size, then sat down for a couple of weeks and hand-drew the whole thing. After the maps were done and the features shown were named, I wrote up brief information of the features and states. Much of the information was drawn from my own personal world, but altered to fit the new one depicted on the maps."''〕 This corner of Oerik became known as "the Flanaess", so named in Gygax's mind because of the peaceful people known as the Flannae who had once lived there. Gygax also added many more new regions, countries and cities, bringing the number of political states to 60:
Needing original placenames for all of the geographical and political places on his map, Gygax sometimes resorted to wordplay based on the names of friends and acquaintances. For instance, Perrenland was named after Jeff Perren, who co-wrote the rules for ''Chainmail'' with Gygax; Urnst was a homophone of Ernst (his son Ernie); and Sunndi was a near-homophone of Cindy, another of Gygax's children.〔(【引用サイトリンク】 publisher = TSR )
From Gygax's prototype map, Darlene Pekul, a freelance artist in Lake Geneva,〔(【引用サイトリンク】 publisher = Grognardia )〕 developed a full colour map on a hex grid. Gygax was so pleased with the end result that he quickly switched his home Greyhawk campaign over to the new world he had created.〔''Gygax: "Of course as my campaign world was active, had many players, I did not wish to detail it ''(the general public )'', so I created Oerth, the continent of Oerik, and all that went with it for general use by other DMs. I found I liked it so well that I switched my group's play to the World of Greyhawk soon after I had finished the maps and manuscript"'' 〕
This map formed the basis of the World of Greyhawk when it was published as the 32-page ''The World of Greyhawk'' folio in 1980.
Gygax also developed a thousand-year history for the Flanaess that involved a series of cultural and military invasions: the peaceful Flannae had been pushed out by the warlike Suloise; the Suloise in turn had been pushed out by the noble Oeridians, who set up a Great Kingdom of peace and prosperity. However, by 576 CY (the year Gygax chose for his setting), the Oeridian empire had grown decadent and evil, and many subservient regions were rising up in rebellion. The ''From the Ashes'' boxed set, published in 1992, advanced this storyline by a decade, involving a continental war and its aftermath. ''The Adventure Begins'' softcover, published in 1998, further advanced the storyline to 591 CY.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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